In late 1999, about six months before I started TransGaming, I made a list.
At the time, I had been working as a professional software developer for close to 10 years, at some points on my own, and at some points employed by companies such as Corel, Microsoft, and Metrowerks. I had reached a point in my life where I was able to step back and give some serious thought to what I really wanted out of my career.
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